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en:companias:u_s_gold

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U.S. Gold was founded in Birmingham in 1984 by Geoff Brown with the publishing division of Centresoft, a video game publisher founded in 1983. Its initial purpose was to publish popular American-made games for the Atari and Commodore 64 in Europe, and to convert to desktop computers. 8 bits from the European market, such as ZX Spectrum and Amstrad CPC. The business project was an immediate success, prompting U.S. Gold would expand by acquiring small developer companies and licenses that they could market. They also ported some games to PC such as Street Fighter II, World Cup Italia '90 or World Cup USA '94.

The company continued to expand well into the 1990s. Although it secured lucrative licenses, the loss of LucasArts (formerly Lucasfilm Games) meant a huge deterioration in its finances. To fuel a recovery it joined forces with CentreSoft and they created CentreGold Plc Group. Internally the development group was formed by Silicon Dreams and the acquisition of Core Design. However this did not last long as the group was acquired by Eidos Interactive in April 1996. Eidos sold CentreSoft and kept Core Design as developer and resold U.S. Gold to its original owner, Geoff Brown, who has embarked on a new venture, Geoff Brown Holdings (GBH).

The last game to carry the logo of U.S. gold was Olympic Games: Atlanta 1996, released in June 1996 for the Sony PlayStation, Sega Saturn, PC, and 3DO. The rest that were waiting when it was acquired by Eidos were released in August of that same year with the exception of Dream Team Basketball that was going to come out for PlayStation but was cancelled.

The vast majority of their games, for 8 bits, were distributed by Erbe in our country.

en/companias/u_s_gold.txt · Last modified: 2023/08/24 08:58 by jevicac