en:juegos:3d_clock_chess_sp
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en:juegos:3d_clock_chess_sp [2020/05/22 21:58] – [Cover] jevicac | en:juegos:3d_clock_chess_sp [2020/06/02 13:14] – [Download] jevicac | ||
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===== Description ===== | ===== Description ===== | ||
- | You could not miss a good chess program for your PCW, powerful and simple at the same time. To load the game you must first insert the CP / M operating system, then we will type " | + | You could not miss a good chess program for your PCW, powerful and simple at the same time. To load the game you must first insert the CP/M operating system, then we will type " |
It is one of the most popular chess games for the Amstrad PCW. It is characterized by having a clock that controls the time of the plays, three-dimensional display of the board, the possibility of playing against the computer or that it plays alone, and so on. It can be clearly differentiated from other chess programs, since we can create our own library of openings. | It is one of the most popular chess games for the Amstrad PCW. It is characterized by having a clock that controls the time of the plays, three-dimensional display of the board, the possibility of playing against the computer or that it plays alone, and so on. It can be clearly differentiated from other chess programs, since we can create our own library of openings. | ||
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This chess makes a great variety of options available to the computer opponent that we are going to analyze now. Firstly, the game was programmed with the collaboration and advice of John Speelman, 1985 Chess Champion of Great Britain. | This chess makes a great variety of options available to the computer opponent that we are going to analyze now. Firstly, the game was programmed with the collaboration and advice of John Speelman, 1985 Chess Champion of Great Britain. | ||
- | There are six options that appear at the beginning of the program: exchange character set, start game, analyze a position, return to CP / M, list of options and save or load a game to disk. | + | There are six options that appear at the beginning of the program: exchange character set, start game, analyze a position, return to CP/M, list of options and save or load a game to disk. |
Regarding the information on the screen, 3-D Clock Chess has an extensive and objective series of messages. At the top left we have the clock that will inform us of the total time consumed by the players in the game. We also have another digital clock located in the center that gives us the elapsed time and the time for each move made by the player and the program. Under the first clock the information we find is ANALYZE, which notifies us of the best move made so far. Below VALUE reflects what the program thinks about our game. A + sign means that the computer is winning, a -means the opposite, that we are winning. NODES, communicates the number of plays analyzed so far by the computer. I PLAY, indicates the movement made by the program. PLAYED, reports the phase the game has reached. LEVEL, represents the number of steps that the program has analyzed. Below this are the latest movements made by us (on the right) and those made by the program (on the left). LIMIT, is the time determined by us in the "Other game" option to set the level of play. I HAVE, it is the time in which the program will try to make its move. | Regarding the information on the screen, 3-D Clock Chess has an extensive and objective series of messages. At the top left we have the clock that will inform us of the total time consumed by the players in the game. We also have another digital clock located in the center that gives us the elapsed time and the time for each move made by the player and the program. Under the first clock the information we find is ANALYZE, which notifies us of the best move made so far. Below VALUE reflects what the program thinks about our game. A + sign means that the computer is winning, a -means the opposite, that we are winning. NODES, communicates the number of plays analyzed so far by the computer. I PLAY, indicates the movement made by the program. PLAYED, reports the phase the game has reached. LEVEL, represents the number of steps that the program has analyzed. Below this are the latest movements made by us (on the right) and those made by the program (on the left). LIMIT, is the time determined by us in the "Other game" option to set the level of play. I HAVE, it is the time in which the program will try to make its move. | ||
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Original disc supplied with 3-D Clock Chess. | Original disc supplied with 3-D Clock Chess. | ||
- | {{: | + | {{: |
- | {{: | + | {{: |
===== Labels ===== | ===== Labels ===== | ||
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* {{: | * {{: | ||
- | __**Handbook**__ | + | __**Manual**__ |
You can download the 3-D Clock Chess game manual below or view it online. The manual sheet measures: Width 11.00 cm x Height 15.50 cm. | You can download the 3-D Clock Chess game manual below or view it online. The manual sheet measures: Width 11.00 cm x Height 15.50 cm. | ||
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===== Videos ===== | ===== Videos ===== |
en/juegos/3d_clock_chess_sp.txt · Last modified: 2021/01/27 13:38 by jevicac