en:post_haste
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en:post_haste [2022/06/29 10:17] – jevicac | en:post_haste [2022/06/29 10:43] (current) – [Description] jevicac | ||
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===== Description ===== | ===== Description ===== | ||
- | Help Percy the postman | + | PERCY' |
- | Percy' | + | There is a front door in each house. However, there are one or two problems: ferocious dogs are constantly on the prowl, and the houses are situated in crazy and dangerous places. |
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+ | Some parts of the ground are lethal and walking on them will be hazardous to Percy' | ||
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+ | The ability to jump over gaps and other tricky spots is in Percy' | ||
In the game we find two special squares. Landing on one gives Percy an extra life, and the other moves us up a level or by delivering all the cards. | In the game we find two special squares. Landing on one gives Percy an extra life, and the other moves us up a level or by delivering all the cards. | ||
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+ | To move around the screen, use the Z and X keys to left and right, and U and D (up and down) to climb the poles. | ||
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+ | Alternatively, | ||
Percy' | Percy' | ||
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+ | Just like the Pony Express, the mail has to get through. | ||
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< | < | ||
- | 10 REM Poste Haste | + | 10 REM Post Haste |
20 REM by John and Ruth Filsak | 20 REM by John and Ruth Filsak | ||
30 REM (c) Computing with the Amstrad | 30 REM (c) Computing with the Amstrad |
en/post_haste.1656487067.txt.gz · Last modified: 2022/06/29 10:17 by jevicac